Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Arc Frontliner

Melee Arts

Weight 1
  • HP10000
  • ATK700
  • DEF550
  • RES50
  • Movement Speed0.75
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Deadly soldiers from an experimental unit outfitted with cutting-edge equipment. However, the instability of their gear is their weak spot.

Trait

  • Loses HP proportional to distance moved when shifted