Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Faust

Ranged Physical

2
Weight 5
  • HP37000
  • ATK1000
  • DEF350
  • RES35
  • Movement Speed0.5
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range20

A Sniper who is one of Reunion's squad leaders, often working in tandem with Mephisto. He uses extremely long-range attacks to inflict devastating physical damage. He is known to occasionally use special attacks such as summoning turret-like ballistae or launching highly destructive bolts.

Immunities

  • Stun
  • Silence
  • Frozen
  • Sleep

Trait

  • Cannot be blocked and is initially Invulnerable for a period of time
  • Can attack with a special bolt dealing double damage
  • Periodically summons a hidden turret on the battlefield