Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Roar Knightclub Trainee

Ranged Physical

Weight 1
  • HP2800
  • ATK300
  • DEF100
  • RES0
  • Movement Speed0.9
  • ATK Interval2.4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2

Wearing the high-performance, lightweight armor provided by Roar Guards, this new batch of experimental armor has some humorous deficiencies that made these people into pitiful test subjects. 'Roar Guards, even the winds will bow to you!'

Immunities

  • Silence

Trait

  • Has significantly increased DEF and RES for a period of time