Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Possessed

Possessed Veteran Junkman

Melee Physical

Weight 2
  • HP11000
  • ATK650
  • DEF200
  • RES30
  • Movement Speed0.65
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.5

A Veteran Junkman that has been controlled by an unknown entity, capable of regenerating rapidly. Covered with clusters of Originium. The appearance of such an aberration on the battlefield is almost beyond imagination.

Trait

  • Regenerates HP over time.