Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Airborne Soldier

Melee Physical

Weight 0
  • HP1450
  • ATK220
  • DEF100
  • RES0
  • Movement Speed1
  • ATK Interval1.9s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

One of Reunion's special melee soldiers. They are equipped with modified disposable jetpacks made from looted parts. Despite their fairly rudimentary equipment, Reunion uses them to great effect when attacking insufficiently protected areas.

Trait

  • Able to land directly onto the battlefield.