Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Imperial Striker

Melee Ranged Physical

Weight 4
  • HP12000
  • ATK900
  • DEF800
  • RES50
  • Movement Speed0.7
  • ATK Interval4.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range1.5

The powerful infantry of the Ursus Army, the backbone of the Imperial Army's aggressive advance. They are versatile in offense and defense, melee and ranged. After sustain a certain amount of damage, their morale will peak, causing them to inflict more destruction.

Trait

  • Gains significantly increased ATK when HP is under 50%