Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Remnant Violinist

Ranged Arts

Weight 3
  • HP12000
  • ATK500
  • DEF450
  • RES40
  • Movement Speed0.4
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.4

Cunning remnants of the Witch King, they were once violinists of a certain orchestra in the capital. Years of lying low have honed their observational prowess, and they will make use of anything to defeat their enemies.

Trait

  • Attacks can travel along Realigned Flux, dealing damage to all connected units