Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Father Agenir

Ranged Physical

Weight 5
  • HP22000
  • ATK900
  • DEF500
  • RES40
  • Movement Speed1
  • ATK Interval4.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range1.9

Agenir, Sankta priest, one of the founders of Siracusa's ironclad order. Do not hesitate—though he does not necessarily stand opposed to you, his guns speak first. By the way, his favorite eye mask was made in Lungmen.

Immunities

  • Silence

Trait

  • Gradually increases Blood Debt
  • Attacks have global range when Asset Liquidation is active
  • Attacks using Ammo decrease the target's DEF. Ammo capacity: 10