Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Sea Monster

Nethersea Founder

Melee Arts

Weight 2
  • HP7000
  • ATK450
  • DEF200
  • RES30
  • Movement Speed1
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A Sea Terror that has inexplicably grown a chitinous skull. There is no corresponding organ to be found beneath it.

Trait

  • Spawns Nethersea Brand at its location when defeated
  • Gains increased RES