Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Drone

Arts Master A1

Ranged Arts

Weight 1
  • HP2700
  • ATK220
  • DEF100
  • RES65
  • Movement Speed1.5
  • ATK Interval2.15s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range1.8

An unmanned enemy drone with extremely high movement speed, modified from the product of an Arts Education competition. It is equipped with an Arts Weapon module that allows it to launch long-range Arts attacks, so proceed with caution. Based on available data, its weapon module also allows it to block some Arts damage.

Trait

  • Flying unit.