Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Sarkaz

Sarkaz Absurdist Tyrant Captain

Melee Physical

Weight 5
  • HP25000
  • ATK1200
  • DEF800
  • RES20
  • Movement Speed0.8
  • ATK Interval2.9s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A product of the cooperation between the Damazti Cluster and the Military Commission, able to change their appearance with Arts. They can skillfully manipulate their flesh without damaging their brains, and are used to employing their intimidating forms to gain an advantage in battle.

Immunities

  • Silence

Trait

  • Can only be blocked by Operators with 3 or more Block
  • First attack deals Splash damage