Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Oren, Legatus

Melee Ranged Arts

Weight 4
  • HP23000
  • ATK700
  • DEF550
  • RES60
  • Movement Speed0.8
  • ATK Interval2.7s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.5

The Legatus who stands head and shoulders above the rest, acting on his own principles. Preferring hit-and-run tactics to direct confrontations, he tries to deceive his opponents by sealing off their moves.

Trait

  • While this unit is holding Ammo, attacks become long-ranged and prevent the target from attacking or healing for a period of time. Ammo Capacity: 1
  • Deals additional Arts damage to 'Gelato Stops'