Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Sarkaz

Manfred

Ranged Arts

2
Weight 8
  • HP40000
  • ATK1000
  • DEF600
  • RES40
  • Movement Speed0.5
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2

A young Sarkaz general, member of the Military Commission of Kazdel. After enlisting a large number of mercenaries in Londinium, he has assembled and trained a brand new type of fighting force. His Arts Unit 'Teekazwurtzen' was bestowed upon him by Theresis, the Regent of Kazdel, who also taught him the swordsmanship he now employs.

Immunities

  • Silence
  • Sleep

Trait

  • Deals Arts damage with his floating cannon, attacks charge up Londinium Secondary Defense Artillery
  • [Military Training] Has high Physical and Arts dodge, but after being bombarded by the Defense Artillery, temporarily loses this dodge effect and is stunned for a period of time
  • First Form
  • [Focus] Continuously gains ASPD when attacking the same target (this effect is capped), resets when switching targets or not attacking for a few seconds
  • Second Form
  • [From Withered Trunk, New Branches] When defeated for the first time, randomly attacks all targets on the battlefield with his floating cannon, greatly accelerating the charge rate of Londinium Secondary Defense Artillery
  • In his second form, draws his sword alongside his floating cannon to perform simultaneous Physical and Arts attacks