Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Breaker

Melee Physical

Weight 1
  • HP3500
  • ATK410
  • DEF50
  • RES25
  • Movement Speed1.9
  • ATK Interval1.4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.2

A well-trained enemy unit that spearheads assaults. Though their attack power is only slightly higher than average, their terrifying speed often allows them to break through the defenses of the unprepared- hence their nickname, 'Breakers.'