Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
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Position
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Pathfinder Ballistarius

Melee Ranged Physical

Weight 4
  • HP12000
  • ATK800
  • DEF1200
  • RES0
  • Movement Speed0.6
  • ATK Interval4.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.5

A stalwart warrior who stands on the front lines, firing shells capable of inflicting widespread destruction. By virtue of their physique, they can withstand the recoil from their cannons, as well as hold their own in close combat even without their weapons. Extremely reliable.

Trait

  • While this unit is holding Ammo, attacks become long-ranged and deal Splash Damage. Ammo capacity: 2
  • Deals additional Arts damage to 'Gelato Stops'