Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Infected Creature

Acid Originium Slug

Ranged Physical

Weight 0
  • HP2080
  • ATK180
  • DEF80
  • RES0
  • Movement Speed1
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range1.8

An infected wild creature that can secrete corrosive fluids strong enough to dissolve armor. Due to their low intelligence, they are easily controlled by enemy casters for use as cannon fodder during invasions.

Trait

  • Every attack reduces the enemy's DEF