Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Sea Monster

'Paranoia Illusion'

Ranged Physical

30
Weight 6
  • HP45000
  • ATK500
  • DEF700
  • RES70
  • Movement Speed0.5
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range-1

An Ægir girl who went out of control after ingesting Seaborn cells. Her throat makes no voice, for the prayers of we many have blocked it. She is drowned in power, becoming what she once detested the most.

Immunities

  • Silence
  • Levitate

Trait

  • First Form
  • Low-Altitude Hovering
  • All allied units within attack range have greatly reduced ASPD
  • Attacks up to 3 targets at the same time, inflicting additional Corrosion damage. Can attack a target multiple times if the number of targets is less than maximum
  • Second Form
  • Attack Range expands, ASPD reduction is increased, and can attack up to 5 targets