Operator

Operators act as towers to prevent enemies from reaching the Protection Objective. There are 6 rarities of operators belonging to one of the 8 professions, each divided into branches.

1-star operators in particular are special as they don't count towards the Deployment Limit in exchange for having a long redeployment time. In addition, THRM-EX has its trait modified.

Operator Lookup

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Caster

Units specializing in dealing ranged arts damage.

Mech-accord Caster

Controls a Drone to deal Arts damage to an enemy; When the Drone continuously attacks the same enemy, its damage will increase (up to 110% of the operator's ATK)

Phalanx Caster

Normally does not attack, but has greatly increased DEF and RES; When skill is active, attacks deal AoE Arts damage

Primal Caster

Attacks deal Arts damage, and can inflict Elemental damage

Defender

Melee units with high HP & defense that act as the frontline.

Guard

Melee units with have high HP & attack.

Liberator

Normally does not attack and has 0 Block; When skill is inactive, ATK gradually increases up to +200% over 40 seconds. ATK is reset when the skill ends

Medic

Units that specialize in healing your operators.

Chain Medic

Restores HP of allies, bouncing between 3 allies. Healing reduced by 25% per bounce.

Sniper

Units specializing in dealing ranged physical damage.

Hunter

Attacks consume Ammo to increase ATK to 120%; While not attacking, Ammo will be slowly reloaded (max capacity 4/6/8 (Elite 0/1/2)).

Loopshooter

Can only attack while holding a boomerang projectile (projectile takes time to return)

Specialist

Versatile units with traits and skills defining their use case.

Ambusher

Deals Damage to all targets within range 50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies

Merchant

Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 3 DP are consumed every 3 seconds (automatically retreats without sufficient DP)

Push Stroker

Can attack multiple targets equal to block count Can be deployed on Ranged Tiles

Trapmaster

Can use traps to assist in combat, but traps cannot be placed on tiles already occupied by an enemy

Supporter

Units with trait, talents, and skills that provide offensive or defensive support.

Vanguard

The only units that can generate the DP needed for deploying operators.

Tactician

This unit can designate one Tactical Point within attack range to call Reinforcements; ATK is increased to 150% when attacking enemies blocked by Reinforcements