Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
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Attack Pattern

Pancho Salas

Melee Ranged Physical

2
Weight 7
  • HP27000
  • ATK1000
  • DEF750
  • RES30
  • Movement Speed1
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range3.5

Pancho Salas, an old veteran piloting a heavily modified motorboat. Even should his vessel be destroyed, he will never falter before reaching his goal.

Immunities

  • Silence

Trait

  • First Form
  • Summons <Kites> and <Pancho's Explosive Boats> in battle
  • Attacks the unit with the highest Max HP with its water cannon, continuously dealing Arts and Corrosion damage
  • The first time HP drops to 0, jumps to a fixed spot and enters Second Form
  • Second Form
  • Gains increased ASPD and periodically attacks all surrounding allied units
  • Attacks the unit with the highest DEF with its small arms, and reduces the target's DEF
  • When Pancho defeats a unit or is defeated, increases the ASPD and Movement Speed of all enemy units

Related Enemies