Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Spire Caster

Ranged Arts

Weight 2
  • HP7000
  • ATK600
  • DEF160
  • RES65
  • Movement Speed0.6
  • ATK Interval7s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.2

One of the backbones of the Leithanian army. Able to cause large area damage under relatively stable conditions. Absent support equipment and personnel, they are vulnerable to interference from external energy.

Trait

  • Attacks 2 enemies simultaneously
  • When attacking targets outside of Realigned Flux, deals Splash damage