Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Arts Creation

Crude Sphere

None

0
Weight 6
  • HP2000
  • ATK0
  • DEF1000
  • RES50
  • Movement Speed0.5
  • ATK Interval1s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Part of the Spherical Colossus, it has no sentience but is very heavy. Don't let it latch on to an Operator.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • Latches onto an operator, preventing the operator from attacking or using skills
  • Gradually loses HP

Related Enemies