Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Fieldmus Bruiser

Melee Physical

Weight 3
  • HP19000
  • ATK700
  • DEF200
  • RES20
  • Movement Speed0.3
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range-1

The more bountiful the harvest, the fatter the fieldmus. When these creatures grow four-packs, even the Tianshis sigh—for they destroy Throttle Valves with frightening efficiency.

Trait

  • Can only be blocked by Operators with 3 or more Block
  • Sprints upon taking damage, gaining greatly increased Movement Speed for a short time
  • Deals heavy damage to Throttle Valves it passes over