Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Sea Monster

Nourished Drifter

Ranged Physical

Weight 0
  • HP4000
  • ATK250
  • DEF250
  • RES20
  • Movement Speed0.75
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.5

A Sea Terror that floats in the air and has sated its hunger. Its body contains a blazing-hot organ.

Immunities

  • Silence

Trait