Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
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Position
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Attack Pattern

Arc Screenguard Captain

Melee Physical

Weight 3
  • HP13000
  • ATK900
  • DEF3500
  • RES60
  • Movement Speed0.75
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Soldiers from an experimental unit with formidable defenses using the most advanced alloy technologies. They don't even need their equipment to hold the frontline and prevent the enemy's advance.

Trait

  • Starting DEF and RES are high, but reduced whenever damage is taken