Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Sarkaz

Corrupted Knight

Melee Physical

2
Weight 6
  • HP40000
  • ATK1200
  • DEF1200
  • RES30
  • Movement Speed0.65
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A Sarkaz knight with a broken horn who radiates terror and shows clear signs of excessive drug use. Uses a warhammer in battle. Crushes enemies with terrifying bloodlust. When the Withered Knight falls, takes up the quest and becomes dramatically stronger. Every step he takes spreads corruption.

Immunities

  • Silence

Trait

  • Attacks deal Physical damage to the target and adjacent allied units
  • Does charged attacks, dealing heavy Physical damage to the targets and any adjacent units
  • Gains greatly increased ATK, ASPD, and Movement Speed when <Withered Knight> dies

Related Enemies