Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

Apply Filters

Narrow down the enemies you're interested in.

Event
Type
Position
Race
Immunities
Attack Pattern

Pyric Originium Slug

Ranged Arts

Weight 0
  • HP1800
  • ATK80
  • DEF0
  • RES0
  • Movement Speed0.8
  • ATK Interval2s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range1.8

A wild infected creature, the final stages of infection having led them to burn even hotter. Their fluids, hot as magma, melt even their own bodies. Once cooled, beautiful patterns can be found in the pools they leave behind.

Immunities

  • Silence

Trait