Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Possessed

Enraged Possessed Soldier

Melee Physical

Weight 2
  • HP20000
  • ATK1000
  • DEF200
  • RES30
  • Movement Speed1.2
  • ATK Interval1.3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

An enemy combatant who has slowly descended into primal madness as their lifeforce is consumed. The infection has penetrated their bone marrow, and they are unusually aggressive as a result. The appearance of such an aberration on the battlefield is almost beyond imagination.

Trait

  • Will gradually lose HP over time