Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
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Position
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Attack Pattern

Crying Thief

Melee Physical

0
Weight 2
  • HP8000
  • ATK300
  • DEF150
  • RES20
  • Movement Speed0.8
  • ATK Interval2s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A Perro who left his family to seek out a new life... but all that people know is that he is always weeping.

Trait