Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Infected Creature

Infused Glacial Originium Slug

Melee Physical

Weight 0
  • HP3250
  • ATK300
  • DEF0
  • RES0
  • Movement Speed1
  • ATK Interval1.7s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range1.75

An infected wild creature native to colder environments that has become unstable due to assimilating a large amount of Originium into its abdomen. Upon death, they will explode and freeze nearby Operators. Due to their low intelligence, they are easily controlled by Yeti Squadron members for various tactical purposes.

Trait

  • Upon death, deals Physical damage in an area and applies Cold to affected targets