Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Guerrilla Fighter

Melee Physical

Weight 1
  • HP3300
  • ATK300
  • DEF300
  • RES20
  • Movement Speed1.1
  • ATK Interval2s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A basic guerilla fighter. After receiving tactical commands, they will gain increased capabilities and utilize a full range of offensive maneuvers.

Immunities

  • Silence

Trait

  • When Inspired, gains Movement Speed.