Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Infected Creature

Swamp Gloompincer

Melee Physical

Weight 0
  • HP2000
  • ATK350
  • DEF400
  • RES30
  • Movement Speed1
  • ATK Interval2s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

An Infected Creature commonly found in the swamps of Southern Victoria, known for randomly attacking travelers in the wilderness and posing a threat to the locals.

Trait

  • Immune to the effects of Mire; gains increased Movement Speed while in Mire