Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Regressed Reefbreaker

Melee Ranged Physical

Weight 4
  • HP20000
  • ATK300
  • DEF750
  • RES40
  • Movement Speed1.2
  • ATK Interval1.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range1.5

A special individual among the Reefbreakers. Heeding the call of We Many, its body is ready to be preyed upon.

Trait

  • Gains Invisibility when on Nethersea Brand
  • Leaves its remains on location when defeated
  • [Directed Evolution] Gains increased ATK after successfully dealing damage, decaying quickly after it stops attacking

Related Enemies