Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Infected Creature

'Pompeii'

Ranged Arts

Weight 4
  • HP40000
  • ATK230
  • DEF220
  • RES70
  • Movement Speed0.65
  • ATK Interval3.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range3.5

A massive infected beast. These aberrations were born in a special high-temperature environment. Nobody wants to approach these creatures due to their grotesque appearance and the extreme heat they give off. The existence of these giant creatures has been known since ancient times, but to see one warped by infection is terrifyingly unforgettable...

Immunities

  • Silence

Trait

  • Can attack up to 4 targets at once and ignites targets it attacks, dealing Immolation damage over time
  • Self-immolates when blocked, dealing heavy damage
  • Gains significantly increased ASPD when HP drops to half