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Paramilitary Defender Leader
Melee Physical
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HP15000
ATK400
DEF700
RES0
Movement Speed0.5
ATK Interval3s
Elemental RES0
Elemental Resistance0
ATK Range0
A mercenary hired to sow chaos, equipped with a heavy protective suit that is charged in advance to preempt any energy leakage issues. In addition to causing damage, they are also responsible for compiling and submitting the team's test results.
Trait
- Energy Capacity: 20; Gains [Overload] upon reaching max Energy.
- Starts with an additional 15 Energy, but loses 1 Energy per 10 seconds.
- [Overload] Greatly increases ASPD, DEF, and RES for a longer period of time.