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Paramilitary Defender
Melee Physical
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HP12000
ATK300
DEF600
RES0
Movement Speed0.5
ATK Interval3s
Elemental RES0
Elemental Resistance0
ATK Range0
A mercenary hired to sow chaos, equipped with a heavy protective suit that is charged in advance to preempt any energy leakage issues. Due to their relatively high education level, part of the job description is to provide handwritten thermal energy amplifier reports to their employer.
Trait
- Energy Capacity: 20; Gains [Overload] upon reaching max Energy.
- Starts with an additional 15 Energy, but loses 1 Energy per 10 seconds.
- [Overload] Greatly increases ASPD, DEF, and RES for a longer period of time.