Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
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Sarkaz

Sarkaz Boneguard Flayer

Melee Ranged Physical

Weight 4
  • HP20000
  • ATK900
  • DEF900
  • RES20
  • Movement Speed0.75
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range1.3

A professional armsmaster responsible for protecting the Feranmut's skeleton, carefully selected by the Military Commission. They use witchcraft to connect themselves with the Feranmut's nerves, allowing the entire skeleton to become their weapon.

Trait

  • Recovers a portion of HP and gains increased ATK when either enemy or friendly units are defeated within range (can stack).
  • Leaves behind 2 <Blood Amber> when defeated.

Related Enemies