Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Possessed

Possessed Soldier Leader

Melee Physical

Weight 1
  • HP4000
  • ATK300
  • DEF150
  • RES30
  • Movement Speed0.9
  • ATK Interval1.8s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.5

A soldier that has been controlled by an unknown entity, capable of regenerating rapidly and more dangerous than a normal Possessed Soldier. The appearance of such an aberration on the battlefield is almost beyond imagination.

Trait

  • Regenerates HP over time.