Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

Apply Filters

Narrow down the enemies you're interested in.

Event
Type
Position
Race
Immunities
Attack Pattern

Breaker Leader

Melee Physical

Weight 1
  • HP5000
  • ATK500
  • DEF80
  • RES25
  • Movement Speed1.9
  • ATK Interval1.4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.2

A well-trained enemy unit that spearheads assaults, and is harder to defeat than a normal Breaker. Their attack power is higher than average, and their movement speed is incredibly high.