Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Sea Monster

Deep Sea Slider

Melee Physical

Weight 1
  • HP2800
  • ATK280
  • DEF130
  • RES10
  • Movement Speed1.1
  • ATK Interval2s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A Sea Terror that crawled onto the shore. It brandishes its tough appendages menacingly.

Immunities

  • Silence

Trait