Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Infected Creature

'Essence of Evolution'

None Physical

2
Weight 6
  • HP50000
  • ATK700
  • DEF500
  • RES50
  • Movement Speed0.1
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A madman who should not have stepped upon this world. An oddity that should not have existed in the other world. The union of the two gave birth to this node of 'evolution' that far surpasses the limits of biology. It's existence naturally contradicts all of Terra. It should not live. It must not live.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • Unable to move
  • Will evolve after a certain duration or when HP falls below a certain threshold
  • Periodically creates <Originiutant Excrescences> or <Originiutant Tumors>
  • Periodically deals a large amount of True damage to all allied units on the field
  • Firstborn Form
  • Greatly reduces Physical and Arts damage taken from units to the left
  • Evolution Form
  • Greatly reduces Physical and Arts damage taken from units to the right
  • Perfect Form
  • Takes greatly reduced Physical and Arts damage, but loses HP every second

Related Enemies