Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Cannot

None Physical

0
Weight 5
  • HP100000
  • ATK0
  • DEF4000
  • RES80
  • Movement Speed0.4
  • ATK Interval1s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A mysterious trader who roams the barrenlands, selling anything that exists in civilization.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • Cannot be attacked, will not deplete Life Points on leaving the field
  • Periodically releases random chemicals that affect the battlefield