Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Reforged Retinue

Melee Physical

Weight 4
  • HP50000
  • ATK1750
  • DEF2000
  • RES40
  • Movement Speed0.5
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range-1

Molten weapons given form, their extinguished flames rekindled upon command. They will not stop until the enemies at bladepoint are reduced to ashes.

Trait

  • [Conflagration] After attacking twice, the next attack Stuns the target, increases this unit's ATK, and deals Arts damage to all friendly units.

Related Enemies