Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

'Troupe Mouthpiece'

Ranged Arts

30
Weight 7
  • HP100000
  • ATK1000
  • DEF0
  • RES0
  • Movement Speed0.5
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2

The host of the Grand Drama, its mind is completely taken up by its dazzling Arts. The moment it abandoned the Witch King, its curse was deeply etched into the betrayer's spirit. Even so, who cares?

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • Permanently Invulnerable
  • Attacks 2 enemies simultaneously and inflicts extra Nervous Impairment
  • Controls <Host's Assistants> in combat. <Host's Assistants> reduce the ATK of and deal continuous True damage to nearby allied units
  • Loses HP whenever a <Host's Assistant> is killed