Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Blood Amber

None

Weight 2
  • HP3000
  • ATK100
  • DEF3000
  • RES90
  • Movement Speed1
  • ATK Interval1s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range1

The blood that flows from warriors under the gaze of the Sanguinarch of Vampires will be turned into beautiful crystals waiting to be used once more, waiting to savor the taste of despair once more.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • When affected by the pulse of a Bloodcalling Altar, will be reborn as a Bloodborn Spawn at the altar.

Related Enemies