Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
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Attack Pattern

Bloodboil Knightclub Elite

Melee Physical

Weight 3
  • HP13000
  • ATK650
  • DEF800
  • RES0
  • Movement Speed0.7
  • ATK Interval2.3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A regular knight from the Bloodboil Knightclub. The Bloodboil Knights have long been known for their ferocity and aggression, from trainees to knight nobles. Whenever one of their brothers falls, they gain courage and combat prowess.

Immunities

  • Silence

Trait

  • Each time an enemy is defeated, gains ATK and ASPD, stacking up to 10 times.