Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Infected Creature

'Shiny Pooloo'

Ranged Physical

0
Weight 2
  • HP24000
  • ATK150
  • DEF700
  • RES50
  • Movement Speed0.85
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.5

A native Originium Slug species with vibrant colors. Wild specimens are extremely timid and will emit light to deter predators when escaping. With training, they can light up in a rhythm and are very popular with women and children.

Trait

  • After attacking 3 times, the next attack Stuns the target (prioritizes units that are not Stunned)
  • When defeated, grants an additional reward