Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Machina

'The Last Steam Knight'

Melee Physical

2
Weight 10
  • HP65000
  • ATK1600
  • DEF2000
  • RES40
  • Movement Speed0.5
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Steam Knights are the pride of Victoria, her fist, her highest military honor. The last Steam Knight rises from sealed ruins, intent on defending the Victoria in his heart.

Immunities

  • Silence
  • Sleep
  • Levitate

Trait

  • Debut Phase
  • ATK and Movement Speed are reduced, but restored once [Pneumatic Pressurization] is triggered
  • First Form
  • [Pneumatic Pressurization] Gains increased ATK and Movement Speed and becomes immune to control effects; stuns self when effect expires
  • [Furious Defense] Charges up before attacking, dealing heavy damage 3 times
  • [Unto My Last Breath] Leaps into the air after losing a certain amount of HP, targeting your unit with highest max HP and dealing multiple Arts damage hits to the nearby unit with the highest HP percentage
  • Second Form
  • Has reduced DEF and RES
  • [Pneumatic Pressurization] becomes permanently active
  • [Unto My Last Breath] locks onto an additional target