Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Possessed

Possessed Heavy Defender Leader

Melee Physical

Weight 3
  • HP16000
  • ATK800
  • DEF1000
  • RES0
  • Movement Speed0.75
  • ATK Interval2.6s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A heavy defender leader that has been controlled by an unknown entity, capable of regenerating rapidly. Well-protected by elite tactical gear, the appearance of such an aberration on the battlefield is almost beyond imagination.

Trait

  • Regenerates HP over time.