Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Ominous Apparition

Melee Physical

Weight 2
  • HP10000
  • ATK750
  • DEF400
  • RES20
  • Movement Speed0.6
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A patch of shadow. It has never once left, nor has it ever truly existed.

Trait

  • Has a chance to dodge Physical and Arts attacks when not blocked
  • Can use a skill to deal Physical damage in the surrounding area
  • Attacks and skills ignore a certain amount of armor and inflict additional Nervous Impairment

Related Enemies