Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Nightzmora Follower

Melee Physical

Weight 5
  • HP15000
  • ATK1500
  • DEF750
  • RES20
  • Movement Speed0.7
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Pretenders who began following Nightmare Knight after his battles and 'Performance Art'. Many attempt to guess at the true identity of the Nightzmora from ancient texts and history books, even though he himself considers it blasphemy against the ancient rituals.

Immunities

  • Silence

Trait

  • [Coalescing Fear] Deals Physical damage to all operators with no visibility directly behind them